/*
* userInfo as a class. We kinda do a poor method, but its the best way for now.
*/
class userInfo
{
public static $instanceID = 0;
public static function _()
{
if (self::$instanceID == 0)
self::$instanceID = new userInfo;
return self::$instanceID;
}
public function __set($key, $value)
{
global $user_info;
$user_info[$key] = $value;
}
public function __get($key)
{
global $user_info;
return $user_info[$key];
}
public function __isset($key)
{
global $user_info;
return isset($user_info[$key]);
}
public function __unset($key)
{
global $user_info;
unset($user_info[$key], $user_info[$key]);
}
}
/*
* userInfo as a class. We kinda do a poor method, but its the best way for now.
*/
class userInfo
{
public static $instanceID = 0;
public static function _()
{
if (self::$instanceID == 0)
self::$instanceID = new userInfo;
return self::$instanceID;
}
public function __set($key, $value)
{
global $user_info;
$user_info[$key] = $value;
}
public function __get($key)
{
global $user_info;
return isset($user_info[$key]) ? $user_info[$key] : null;
}
public function __isset($key)
{
global $user_info;
return isset($user_info[$key]);
}
public function __unset($key)
{
global $user_info;
unset($user_info[$key], $user_info[$key]);
}
}